cleric spells 5e

For example, if you are a 3rd-level cleric, you have four 1st-level and two 2nd-level spell slots. Duration: One Minute The second entry in our cleric spells 5E list lets you create a floating, spectral weapon that will remain for one minute, which is the equivalent of six combat rounds. A cleric might learn formulaic prayers and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deity’s wishes. Healing Word 11. This is the other reason you play as a Cleric – every team is in need of a healer, and this is the best healing spell available in the game. For one hour, an item you touch will brighten up a twenty-foot radius, and dimly light an additional twenty feet beyond that. From magic to combat, the options are endless. Sanctuary 15.

Learn about this antithetical archetype with our Oathbreaker Paladin 5E Guide. Save my name, email, and website in this browser for the next time I comment. Preparing and Casting Spells You send a flame-like radiance at a target that can only be prevented by making a successful Dexterity check. Spell Name School Casting Time Range Duration Components; Guidance: Divination: 1 Action: Touch: Concentration up to 1 minute: V, S: Light: Evocation: 1 Action: Touch How to get a Soulmate in CK3 | CK3 Soulmate Guide, Warforged Names Guide | Examples and Naming Conventions for 5E, Tabaxi Names Guide | Examples and Naming Conventions for 5E, Orc Names Guide | Examples and Naming Conventions for 5E, Necromancer Names Guide | Examples and Naming Conventions for 5E, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Cloak of Billowing | The Ultimate Guide to the Ultimate 5E Magical Item, Oathbreaker Paladin 5E Guide | Rules, Tips, Builds, and More, The Complete Cleric 5E Guide | 5E Cleric Handbook, Warframe Promo Codes List (Updated September 2020), The Red Dead Redemption 2 Best Pistols Ranked, Blade Ward 5E Guide | Attributes, Pros, Cons, and Uses, Components: Verbal, Somatic, Materials (a holy symbol), Duration: Concentration, up to 10 minutes, Components: Verbal, Somatic, Material (a diamond worth 300 gold that the spell consumes), Components: Verbal, Somatic, Material (small, straight Piece of Iron), Components: Verbal, Material (a firefly or phosphorescent moss). Detect Poison and Disease 9.

1. A character within sixty feet heals 1d4 plus your spellcasting modifier which is the Wisdom modifier for a Cleric. Spare the Dying requires no rolls, no materials, and it happens instantly. In the heat of combat, it is easier to cast Healing Word as opposed to getting close enough to touch an ally for Cure Wounds. Normally, to stabilize a creature, you would need to make a Medicine check. You learn additional Cleric Cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Cleric table. You can end one spell that is still in effect that is within this spell’s range and under the level that you set it at. […], The oathbreaker paladin is unlike any other subclass. If you set Spirit Guardians in a spell slot that is above the third level, you will get to roll an additional 1d8 per level. Spells. […], Out of all the classes in 5e, the cleric may be our favorite. This weapon will let you take a bonus action where it will deal damage equal to 1d8 … Notify me of follow-up comments by email. Bane 2. When an enemy enters the fifteen-foot radius for the first time, they must make a successful Wisdom saving throw.

For example, if set at its traditional third level, it will end any active effects from a spell that was cast from a third level or lower spell slot. We wanted to have a good mixture of utility, efficient damage dealing, and role-playing when creating this list, as every campaign should have a good mixture of all three of those aspects.

If the spell is of a higher level than where you placed Dispel Magic, you will need to make a spell check using your spell modifier, and beat a DC of ten plus the target’s level. The spells must be of a level for which you have spell slots. Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. Welcome to our top ten Cleric spell list! Purify Food and Drink 14. Cantrips At 1st level, you know three Cantrips of your choice from the Cleric spell list. He has previously written articles on the Pokemon TCG and Magic the Gatherimg for POJO. Do you play a Grave Cleric? This is the only reason i can think you’d consider Spare the Dying at all and rate Cure Wounds higher than Healing Word. You revive a dead character back to life, leaving them with one hit point. A character within touching distance heals 1d8 plus your spellcasting modifier, which is the Wisdom modifier for a Cleric. Bless 3. If you set Healing Word in a spell slot above the first level, you will get to roll an additional 1d4 per level. So without further ado, here is our Cleric Spells 5E Top 10 List! Cure Wounds 6. Cool. Should they succeed in the throw, they take half 3d8 radiant or necrotic damage. If they fail, the target takes 3d8 of radiant or necrotic damage, depending on your alignment. Command 4. Shield of Faith A living creature that is below zero hit points is stabilized and restored to one hit point. If you set Cure Wounds in a spell slot above the first level, you will get to roll an additional 1d8 per level.

For the cost of one bonus action, you will get five bonus attacks!

Guiding Bolt 10. Inflict Wounds 12. Cleric and some other classes is able to prepare these spells | Dungeons and Dragons 5e - … The target cannot be dead for longer than one minute. Detect Evil and Good 7.

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Cleric Spells Cantrips (0 level) Guidance Light Mending Resistance Sacred Flame Spare the Dying Thaumaturgy. Reset.

The second entry in our cleric spells 5E list lets you create a floating, spectral weapon that will remain for one minute, which is the equivalent of six combat rounds. A literal lifesaver; it should come as no surprise this spell made it onto our Cleric Spells 5E Top 10. Your email address will not be published. 1st Level. Maybe we’ll write about that after we discuss the Cloak of Billowing. Walter Wertz is a freelance writer that works on entry level DND campaigns, game reviews, and social media. Detect Magic 8. If your target fails the check, Sacred Flames deals 1d8 fire damage, and the amount of damage you can roll for increases at the seventh (2d8), eleventh (3d8), and seventeenth (4d8). Learn about the class with our Cleric 5E Guide. You create spirits that float around you, causing enemies in a fifteen-foot radius to lose half of their speed. Best Warlock Spells in 5E Ranked | Warlock Spells 5E Guide, Are you ready to learn about the single most powerful magical item in 5E?

Protection from Evil and Good 13.

This spell not only made our Cleric Spells 5E Top 10, it also landed on our list of the best cantrips for clerics. Name Level Time School C. Range . Search by name on the left, click spell name to display on the right. Cleric Spells for Dungeons and Dragons (D&D) Fifth Edition (5e). Name Level Time School C. Range Source . If the item is attached to a hostile being, that being must make a successful Dexterity check to avoid their item from being affected by the light spell. We went through every available spell in their arsenal and came out with a list that we believe to have the most reliable and efficient spells a Cleric can wield. Create or Destroy Water 5. A comprehensive list of all official Cleric spells for Fifth Edition. Cleric Spells by Name . A character paralyzed by Hold Person can make another Wisdom roll at the end of their turn and will lose their paralyzed condition if their Wisdom roll is successful. This weapon will let you take a bonus action where it will deal damage equal to 1d8 plus your spellcasting modifier. If you prepare Hold Person in a higher spell slot, you can target one additional humanoid for each slot above the second level you prepare this at. If you set Spiritual Weapon in a spell slot above the second level, you will get to roll an additional 1d8 per level. This spell is one of the two reasons I would play a Cleric. Spellcasting As a conduit for divine power, you can cast Cleric Spells. When you do so, choose a number of cleric spells equal to your Wisdom modifier + your cleric level (minimum of one spell). Not only does Light cut the need to worry about the weather with a torch it, but can also be used to redirect a potential thread in a different direction. A humanoid target within sixty-feet must make a successful Wisdom check or they will become paralyzed.

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